A downloadable mod

Fixes 8/11/21:

-Fix bullet sprites
-Minor changes in the output of the bullets when firing certain weapons
-Fix in the aiming of the Triple Module and the Gem High Triple Module

Possibly my last weapon pack time.

This is a small pack of weapons based on my favorite video game: Downwell, being mainly weapons upgraded from existing weapons, with their respective sounds and recolored sprites simulating the color palette of Downwell, each weapon having a variation simulating the Gem High state, whose main and consistent characteristic in common is that they have the same rate of fire as their original versions, but with an increase in other characteristics, mostly bullet speed and damage, appearing the normal versions from levels 2-1, and the Gem High versions from 4-1, referring to the fact that they are dark levels, something similar to the environment that Downwell usually has (with the exception of the Lasers Rifles).

Machinegun Module: Improved version of the machinegun, higher rate of fire, +1 higher damage than the original machinegun.

Gem High Machinegun Module: Gem High version of the Machinegun Module, +2 higher damage than the Machingun Module, and a higher speed of the bullets.

Burst Module: Improved version of the assault rifle, it does -0.5 less damage than the assault rifle, but its firing range is very high, similar to the hyper rifle but in less quantity.

Gem High Burst Module: Gem High version of the Burst Module, +1.5 higher damage than the Burst Module, and a higher speed of the bullets.

Laser Module: Improved version of the laser gun, same rate of fire of the laser gun, +1 higher damage than the laser gun.

Gem High Laser Module: Improved version of the Laser Module, +3 higher damage than the Laser Module.

Laser Rifle Module: A laser rifle applied to the Laser Module, the only weapon next to the Gem High version that does not appear in 2-1 or 4-1, the Laser Rifle Module appears in 3-3.

Gem High Laser Rifle Module: A laser rifle applied to the Gem High Laser Module, appears in 5-3.

Noppy Module: Improved version of the smg, +0.5 higher damage than the original smg, and a little better aim.

Gem High Noppy Module: Gem High version of the Noppy Module, its aim is slightly better, +2 higher damage than the Noppy Module, and a higher speed of the bullets.

Puncher Module: A shotgun-type automatic weapon that fires 3 bullets close together in one shot, each bullet individually inflicts 4 damage, at the cost of 2 cartridges.

Gem High Puncher Module: Gem High version of the Puncher Module, +2 higher damage than the Puncher Module, and a higher speed of the bullets.

Shotgun Module: Upgraded version of the shotgun, same rate of fire as the shotgun, fires 8 shells instead of 7, and each shell deals 2.5 damage instead of 2.

Gem High Shotgun Module: Improved version of the Shotgun Module, it shoots 16 shells instead of 8, each shell deals 3 damage, its range is greater, each shot costs 3 ammo.

Triple Module: Improved version of the triple machinegun, firing speed a little lower, the shots are a little closer together, each shot consumes 2 ammunition.

Gem High Triple Module: Improved version of the Triple Module, +2 higher damage than the Triple Module, and a higher speed of the bullets.

Clarification: Shotguns turn yellow on disappearing and impacting, i have no idea how to fix that, if anyone can help me with that i would really appreciate it :D.

Download

Download
Downwell Weapons.rar 190 kB

Comments

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nice :)

(+1)

Sorry i'm late, thank you very much ^_^

The RAR file only contains a TXT file which is a copy of the description. What the fuck?

Oh fuck this have to be a joke, i'm gonna fix that now, sorry for the inconvenience

Done, thank you very much for the advice, and again, sorry for the troubles.

Thanks!

(1 edit)

No problem!, if there any other problem, please let me know :D